Get the Music Via BitTorrent!
Bandwidth is expensive. Torrents are free! And the more folks downloading, the faster it goes.
Everyone wins. If you're not familiar with torrents, please visit
the OCR torrent page.
Thank you!
11/21/06: Project Chaos
In case you have not heard, the very excellent Sonic 3 & Knuckles project,
Project Chaos was released yesterday.
You should definitely check it out, and as always, use the
torrent if you're able!
10/10/05: New ReMixes
Two of the tracks from Hedgehog Heaven have been re-remixed.
Sadorf finally gives us a sample
of the other dozen or so versions of his track, and
richter teams up with The Prophet
for some live-action Robeatnik love. Check 'em out!
8/24/05: Wikipedia and Slashdot
Thanks to
Liontamer, the Universally Acknowledged Ambassador to the VG ReMixing World,
Hedgehog Heaven now has its very own
Wikipedia Page! Thanks Larry!
Also, though it's somewhat old news now, HH was
mentioned on
Slashdot. Can you say 8,000 hits in 2 hours?
4/20/05: Radio Interview
A radio show called Press Start recently had a show featuring some tracks from Hedgehog Heaven
and an interview of yours truly. Not a huge deal, but hey, hear me make an ass out of myself.
Download the 28MB MP3
here.
How It Started
The project began on September 20th, 2003, with no real goal and hardly any organization. I had just recently
discovered
OverClocked ReMix,
the incredible place where music and game lovers come together in a blissful celebration of games
and nostalgia. The music people make there is incredible and infectiously inspiring. The fact that regular people at home (often
just on their PCs) were making music that good completely floored me. That, combined with the ingenious
Relics of the Chozo and
an oldschool Sonic the Hedgehog compilation CD my friend KREATIVEassassin made for me inspired The Sonic the Hedgehog 2 Project,
later dubbed Emeralds of Chaos, now dubbed Hedgehog Heaven.
About The Process
Hedgehog Heaven should have failed. It started just slightly before the infamous failed Starfox Project, but
really didn't get any attention until a few weeks into it. If memory serves, between then and now there have been around a
half dozen tentative projects that have either blown up or fizzled away into nothing. The reason this one succeeded when
others didn't is thanks to dedication (word of mouth and encouragement from fans such as njsykora, among others), hard work
(particularly nesper, Sadorf, Joker, analoq and Hadyn), and outright stubbornness (I shoulda gave up a
long time ago, but I can be relentless).
The project began with no real goal. Within the first few pages of the forum thread, I even mention people just doing
"whatever" and that I was considering remixing each track myself in addition to what anyone else did. Not only was that
sloppy and way too ambitious, but would anyone want to listen to several hours of Sonic 2 music? Maybe, but really that
wasn't a realistic objective. Eventually the project adopted the single-track method and began slowly trudging forward.
I really think the main problem along the way was people just not communicating. Private messages and emails were ignored.
People were passive and unresponsive. There were more than a few ReMixers that squatted on a track for months at a time,
just to end up dropping out before the last deadline. Eventually deadlines were dropped completely.
For a while the project looked like it was doomed, but I don't think anybody really wanted to see it die, especially
with ReMixes such as analoq's three tracks being done for so long and folks just aching to hear them. I went back to school
and kinda forgot about it for a while, but thankfully it picked back up and went through a pretty fast and furious mixing
spur. The last FOUR tracks alone took like six months (ouch), but when people finally signed up for those they blew through
them pretty quick. When the project was 90% done, djpretzel graciously offered to make it a site project, and there we have
it. Joker and Hadyn finished the last two, and Sadorf finally finished his damn twelfth version. COMPLETE! And it only took
about a year and six months! ... ...
About This Site
My name's richter. I managed this project and I made this site.
Hedgehog Heaven was coded from scratch with
gVim and uses
XHTML,
CSS,
JavaScript,
PHP and
Flash.
Graphics were ripped from the game and edited with
The Gimp.
Pages were tested on Windows XP/MSIE6.0, Windows XP/Firefox, Gentoo/Linux Firefox and
Mac OSX/Safari. Each page
validates as strict XHTML.
I'm aware that some of the links display a little buggy in MSIE. Blame MicroSoft.
Thanks for visiting and enjoy the music.
-richter